Showing posts with label Octopus model. Show all posts
Showing posts with label Octopus model. Show all posts

Sunday, 1 September 2013

Octopus Desk Tidy

Thought it would be funny to make a fake advert for this render.  Went old school apple with the design, not graphic design top quality but I thought the flip of black printed models with vivid blue background was funky and fresh.  :P

Anyway, I used the wire deformer tool in the end to get the right shapes for the tentacles and then topped it off with  modeling a apple iPhone Charger cable.  Last thing to do to this is the shell the object and put a hole in the base to attach a weight or magnet after the print.  Watch this space to see the printed results.


Wednesday, 28 August 2013

Maya Rigging Bones and IK solvers

So I wasn't too happy with the work flow for rigging this tentacle and I'm certainly not happy about posing them using Zbrush.  I just don't seem to get on with the bones and tools to get a nice result.  I resorted to learning more new things in Maya.  I did rigging years ago at Uni so remembered the concept and thankfully most of the terminology.  The following is a a set of bone bound to a predefined curve with an IK solver then skinned to the low res geometry exported from Zbrush.  I can then GoZ that back onto various different tools in Zbrush to create my different models to print.


Cant help but think now that this is possible I could have made it all as one object.  watch this space I might Dynamesh the sculpts and put it all together... scratch that I'll finish what I started first and then try something new! :)

Friday, 23 August 2013

Octopus Desk Tidy

So I've been working up that silly little doodle I did a while back in Zbrush.  I thought it would make a nice desk toy when printed in 3D and maybe even useful for holding Iphone charger or USB wires.

This is my WIP so far.


Still go to refine some of the shapes and make the main head, then any additions to snap cables into the hands etc.