Sunday, 17 February 2013

Zbrush BPR Rendering

Learning how to do some Zbrush BPR rendering and multipass compositing.  This currently doesn't look much different from the stuff I already did (apart from the addition of the plants), but I basically comp'ed it altogether in Photoshop this time after following this tutorial:

http://eat3d.com/free/zbrush_sss

I haven't done any of the sss yet because I didn't delve into the material setup enough but applied th same principals in terms of extracting maps.


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